![call of duty 4 release date pc weapon attachments call of duty 4 release date pc weapon attachments](https://www.downsights.com/wp-content/uploads/2020/03/AttachmentsFeature-768x432.jpg)
Requiring five hits instead of only two from regular Zombies, Zombie Monkeys, Shrieker Zombies, the Avogadro and Space Monkeys, six instead of three from Hellhounds and Crawler Zombies, eight instead of four from Jumping Jacks and four instead of two from Brutus. Juggernog: Increases the player's health to either 200% or 250%.The blast radius is rather small however effective in distracting Zombies while the player is retreating or reviving teammates. After the song is finished, the bomb explodes, damaging the Zombies around it. When thrown, it attracts Zombies towards it along with glowing, playing music and dancing.
![call of duty 4 release date pc weapon attachments call of duty 4 release date pc weapon attachments](https://static.wikia.nocookie.net/callofduty/images/0/05/Urban_Camouflage_Intervention_Thermal_Sight_MW2.png)
It is a wind up clapping-cymbal monkey toy with sticks of explosives strapped to it's back. Monkey Bomb: A secondary tactical grenade which appears on Nacht der Untoten, Verruckt, Shi No Numa, Der Reise, Kino der Toten, Five, Shangri-La, Green Run, Nuketown Zombies, Die Rise, Origins and Buried.It also has a very slow reload time and when Pack-a-Punched, it becomes the Wunderwaffe DG-3 JZ and can shock up to twenty four Zombies at a time with red lightning rather than blue and it can also electrocute and weaken players if too close to them, thus taking less hits from a Zombie to be killed. Wunderwaffe DG-2: Appears in Shi No Numa, Der Riese and Call of the Dead, it fires blue lightning bolts from a three-round magazine, capable of killing up to ten Zombies at a time and has infinite damage.
![call of duty 4 release date pc weapon attachments call of duty 4 release date pc weapon attachments](https://altarofgaming.com/wp-content/uploads/2020/06/close-range-assault-weapons-cod-warzone-best-weapon-attachment-combos-loadout.png)
When Pack-a-Punched, it becomes the Porters X2 Ray Gun, the splash damage is left unchanged however the magazine is increased to 40 rounds along with the standard damage, capacity and rate of fire boost. It has a magazine of 20 rounds of a plasma ray with a relatively slow reloading time.